Two lines of text, one button, and nothing else on screen.
- Opens with. Two lines of text
- First button. light fire
- Bottom row. Nine small links
Matches and a cold room
The page opens with the fire dead and the room freezing, and a single button reading light fire. Nothing else is on screen at that point, which is the whole pitch.
The hours after dark
Short lines of text arrive one under another as things change. Along the bottom edge sits a row of small links: restart, hyper, lights off, get the app, sound on, github, save, share and language.
A page this bare leaves little to do except read and click, so the pace is set by the reader.
Closing the book for now
Save and restart both sit in the bottom row, beside the sound and lights off switches. Saving first is the sensible habit before closing the tab.
Things worth knowing
A link labelled get the app points to a separate app version, and a language link is in the same row. The page’s own description calls the game a minimalist text adventure. No account step comes before the fire.
The reader this suits
People who like to read a few lines at a time, click rarely and let a story build up slowly. A sitting can be as short as one line.
Where it opens
Plain text and one button load quickly in an ordinary browser tab, and the layout still reads fine at a narrow phone width.
Light the fire
A Dark Room runs on its own site, in a new tab. This page is only a set of notes.
Open A Dark Room A Dark Room belongs to its developers, and this link may earn a referral commission.