Switchback Hut Book
A stone hut on a sunlit meadow of tussock and white daisies above a glacial stream, with an orange marker pole on the path

Candy Box 2

The meadow hut

Play Candy Box 2 ↗

A candy count, ticking up by itself, and a button waiting beneath it.

Stepping inside

The page opens on a line of monospace text, You have 0 candies, and the number starts to rise on its own. A button reading Eat all the candies shows up underneath.

Why the night runs long

A counter that gives away so little is easy to leave running in a background tab. Whatever the game turns into after the first candies, the opening screen asks for nothing more than a click now and then.

Breaking camp

Saving isn’t spelled out on the first screen. The FAQ link in the footer is the place to look before closing the tab for a long break.

Scribbled in the margin

A footer line shows version 1.2.3 and links to a FAQ, IRC, a blog, a wiki, the source code and the original Candy Box. That is a lot of reading material for a game that begins with one number.

For the right kind of walker

Readers who like finding out what a button does, and who don’t mind a wiki for the parts that stay unclear.

Device check

Opens in a standard browser tab with no install step shown. Text this plain sits comfortably on a laptop.

Eat the first candy

Candy Box 2 runs on its own site, in a new tab. This page is only a set of notes.

Open Candy Box 2 Candy Box 2 belongs to its developers, and this link may earn a referral commission.